Gravedigger
Stats
| Health | 1100 |
|---|---|
| Contact damage | 18 |
| Speed | 1.55 |
| Phases | 1 |
| Attacks | 2 |
Where it appears
- Guards a zone or a fortress as a mini-boss.
Phases and attacks
Phase 1: Gravedigger
- Will-o'-the-Wisps
- Open Graves
How to beat Gravedigger
The Gravedigger is a mini-boss with a shovel, lanterns and the dead at his call. Its attacks are simple but come in layers.
Will-o’-the-Wisps are slow, homing flames: three at first and four when it is hurt. They turn slowly, so run in a wide arc and let them overshoot you. Open Graves marks a grid of squares on the ground and bursts them in rounds; each square is shown before it goes off, so step to squares that have just burst or are not yet marked.
Besides these two it digs and dashes with the shovel, and the dead rise around it. Kill the weak ones quickly so you are not boxed in.
Tips: keep your movement smooth rather than quick, because the wisps punish sharp turns, and never stand in a marked square waiting for the others to finish. Fight from the edge of the arena so the wisps have to cross open ground to reach you.
Reading the telegraphs
- Every attack is telegraphed on the ground before it lands. The color tells you what it does: orange burns, red is a heavy blow, gray slows, dark blue freezes, green poisons, purple is shadow magic.
- Shapes tell you where to stand: a circle is an area, a row of dots or a lane is a line attack, a fan of lanes is a cone, and a ring with a gap means escape through the gap. The fill shows the time left before it hits.