Map events and dungeons
Events break up a run with a short goal: a chase, a trap, a treasure or a fight. Common events can come several times a run; rare events at most once. Each map also has its own events.
Common events (every map)
| Event | What to do | From | Type |
|---|---|---|---|
| Treasure Thief | Catch him before he runs off with the loot | 0:00 | Common |
| Meteor Shower | Get out of the fiery circles | 1:30 | Common |
| Wandering Merchant | A wandering merchant has pitched his tent. Step inside | 0:00 | Common |
| The Gambler | The Gambler left three sacks. Treasure, gold and an ambush: step on one | 1:00 | Common |
| Portal | Destroy it before the horde floods out | 2:00 | Common |
| Stampede | Charging boars: stay off the red lanes | 2:30 | Common |
| Cursed Altar | stand in the circle to challenge the elites | 2:30 | Common |
| Pilgrim | Escort him to the shrine. He only walks while you stay close | 3:00 | Common |
| Eclipse | Double experience, but more monsters | 3:00 | Common |
| The Hunt | Skull champions are coming | 4:00 | Common |
| Wanted | Hunt the marked elite — gold reward | 5:00 | Common |
| Abandoned Wagon | A chest lies unattended… really? | 1:30 | Common |
| Stone Circles | Stand in each until it glows | 3:00 | Common |
| Onslaught | Survive 25 s of pressure — then a chest | 6:00 | Common |
| Gold Rush | For 30 s monsters drop coins | 2:00 | Common |
| Cursed Chest | Open it — the guardians will awaken | 4:00 | Common |
| Enemy Camp | A fortress has sprung up nearby | 5:00 | Common |
Rare events (every map)
| Event | What to do | From | Type |
|---|---|---|---|
| Blood Moon | Monsters go berserk: double experience | – | Rare |
| Golden Fleece | Hunt down the golden ram for a guaranteed evolution | – | Rare |
| A wandering ghost knight joins your side | – | – | Rare |
| Silence | the forest holds its breath | – | Rare |
| Buried Vault | Stand in the glowing circle and dig | – | Rare |
| Duel | The circle closes: defeat the champion | – | Rare |
| Spider Nest | Stomp the eggs before they hatch | – | Rare |
| Falling Star | Carry it to the totem. Any hit knocks it loose | – | Rare |
| Holy Circle | Step in and survive inside it for 25 s | – | Rare |
| Thieves' Gang | Three at once: catch whoever you can | 2:00 | Rare |
| The Great Hunt | A black skull leads the pack | 12:00 | Rare |
| Crystal Shower | Grab them, but watch out for the shards | 3:00 | Rare |
| Dungeon Portal | – | 4:00 | Rare |
Only on Cursed Forest
| Event | What to do | From | Type |
|---|---|---|---|
| Wraith Mist | – | 4:00 | Common |
| Leshy's Altar | blood or the hunt? | 5:00 | Common |
| Haunted Tree | – | 6:00 | Rare |
| Ghoul Feast | – | 3:00 | Common |
| Funeral Bells | – | 6:00 | Common |
| Witch Circle | Smash the mushrooms before they blanket the forest in spores | 3:00 | Common |
| Wild Hunt | A boar pack with a leader | 4:00 | Common |
Only on Frozen Wastes
| Event | What to do | From | Type |
|---|---|---|---|
| Frozen Treasure | – | 2:00 | Common |
| Sleigh Raid | – | 2:30 | Common |
| White Darkness | – | 4:00 | Common |
| Frozen Warriors | – | 5:00 | Common |
| Brittle Ice | – | 3:30 | Common |
| White Stag | – | 6:00 | Rare |
| Cracking Ice | Spikes sprout around — the center can be safe | 3:00 | Common |
| Yeti Hunt | Three beasts come down from the mountains | 7:00 | Common |
Only on Ash Volcano
| Event | What to do | From | Type |
|---|---|---|---|
| Lava Surge | Find a gap in the wall of fire | 2:00 | Common |
| Obsidian Vein | Smash the chunks — gold inside | 2:30 | Common |
| Fire Ritual | Kill the cultists in 30 s before they summon a demon | 4:00 | Common |
| Great Eruption | Lava falls from the sky — watch the circles | 6:00 | Rare |
| Fire Phoenix | Catch it — guaranteed evolution (beware its fire) | 7:00 | Rare |
| Magma Nest | Smash the eggs | 2:00 | Common |
| Fissure | – | 3:30 | Common |
| Abyss Forge | Stand at the anvil | 4:00 | Common |
| River of Lava | – | 5:00 | Common |
| Ring of Fire | – | 8:00 | Common |
| Rain of Embers | Glowing chunks leave fire behind | 3:00 | Common |
| Hound Pack | Ashen dogs with a leader | 4:00 | Common |
Only on Desert of Tombs
| Event | What to do | From | Type |
|---|---|---|---|
| Tomb Curse | Smash 3 canopic jars in 25 s | 3:00 | Common |
| Caravan Raid | Kill the jackal chief | 2:00 | Common |
| Open Sarcophagus | Smash it — treasure or a guardian | 4:00 | Common |
| Scarab Storm | Swarms flow across the sand | 2:30 | Common |
| Golden Scarab | Catch it — guaranteed evolution | 6:00 | Rare |
| Wrath of the Sun | Find gaps in the walls of light | 8:00 | Rare |
| Mirage | – | 3:00 | Common |
| Buried Treasure | – | 2:30 | Common |
| Tomb Opened | – | 5:00 | Common |
| Caravan | Defend it | 4:00 | Common |
| Rain | – | 6:00 | Rare |
Bonus dungeons
A rare portal event opens a generated dungeon: rooms of monsters, a guard in each room and a boss at the end.
Forgotten Crypt
Every map
Bosses: Iron Keykeeper, Shade King
Shadow Sanctum
Every map
Bosses: Shade King, Iron Keykeeper
Collapsed Mine
Every map
Bosses: Iron Keykeeper, Shade King
Pharaoh's Tomb
Desert of Tombs
Bosses: Iron Keykeeper, Shade King