Elements, combos and legends

Every weapon and many passives carry one or more elements. Owning several items of the same element unlocks bonuses at 2 and 3 items. Two elements with at least 2 items each unlock a combo; several elements at once unlock a legend (most need three elements with at least 3 items each; the table lists each condition).

Element thresholds

Element2 items3 items
Arcane element iconArcane+25% arcane damageArcane projectiles pierce one extra enemy, +10% arcane crit
Lightning element iconLightning+2 lightning jumps, +15% lightning damageCritical hits shock neighbors
Physical element iconPhysical+20% physical damage and +60% knockback+15% crit chance, physical crits ×2.5
Ice element iconIceIce slows harder and longerIce can freeze; frozen enemies take +50% damage
Fire element iconFireFire hits ignite enemies (+20% fire damage)Burning enemies explode on death
Void element iconVoid+20% void damage; at 5 Rift stacks an enemy collapses in an implosion (10% of its max HP, elites 4%, bosses 1.5%)The implosion pulls in enemies around it and applies 2 Rift stacks to them; hits on rifted enemies deal +10% damage
Poison element iconPoisonPoison lasts 50% longer and deals +20% damagePoisoned enemies take +25% damage

Combos (two elements, 2+ items each)

ComboElementsEffect
Steam BurstFire + IceFire hitting a slowed or frozen enemy triggers a steam burst that damages everything around.
SuperconductorLightning + IceChilled enemies take +40% lightning damage, and lightning jumps from them to a neighbor.
Volatile FumesFire + PoisonFire detonates poison: a poisoned enemy explodes in toxic flame and ignites its neighbors.
Mana StormArcane + LightningEvery critical hit restores mana; +8% crit chance.
ForgePhysical + FirePhysical hits ignite enemies, and burning enemies take +20% physical damage.
Frozen PlaguePoison + IcePoison slows enemies, and poison on chilled enemies deals +50% damage.
Rune SteelArcane + PhysicalPhysical hits deal an extra 35% arcane damage, and arcane knocks back harder.
NothingnessVoid + ArcaneArcane applies a Rift stack, and each implosion restores 2 mana.
Absolute ZeroVoid + IceFrozen enemies collapse already at 3 Rift stacks, and the implosion freezes neighbors.
Black FlameVoid + FireFire applies a Rift stack to burning enemies, and the implosion ignites everything around with black fire.
Rift StormVoid + LightningLightning on a rifted enemy jumps to a neighbor; the implosion releases 3 lightning bolts.
EntropyVoid + PoisonPoison on rifted enemies deals +40% damage, and the implosion spreads poison to neighbors.
GravityVoid + PhysicalPhysical hits on rifted enemies have +20% crit chance, and the implosion stuns enemies around for 1 s.

Legends

LegendNeedsEffect
Elemental Trinity legend iconElemental TrinityFire + Ice + Lightning, 3+ items eachFire, ice and lightning hits have a 12% chance to unleash all three elements at once: burn, frost and lightning jumping to 3 enemies.
Black Mass legend iconBlack MassArcane + Poison + Fire, 3+ items eachBurning or poisoned enemies often explode on death in an arcane wave that poisons and ignites neighbors.
Icebreaker legend iconIcebreakerPhysical + Ice + Arcane, 3+ items eachPhysical and arcane hits on frozen enemies are always critical and shatter the ice, damaging enemies around with shards.
Wrath of the Gods legend iconWrath of the GodsLightning + Physical + Arcane, 3+ items eachEvery critical hit has a 25% chance to call down lightning from the sky that damages the target and everything around it.
Storm Plague legend iconStorm PlaguePoison + Lightning + Ice, 3+ items eachLightning carries poison from a shocked enemy to 3 neighbors, and poison deals +30% damage.
Singularity legend iconSingularityVoid + Arcane + Ice, 3+ items eachEvery 6th implosion opens a singularity for 3 s: it pulls in enemies, crushes them over and over and explodes at the end (bosses: 3% max HP).
End of Days legend iconEnd of DaysVoid + Fire + Lightning, 3+ items eachCrits on rifted enemies have a 20% chance to call a black star from the sky: the explosion deals damage and applies 3 Rift stacks around.
Harmony legend iconHarmonyPhysical + Fire + Ice + Lightning + Arcane + Poison, 2+ items eachAll six elements with at least 2 items each: +20% damage and +8% crit chance.

Element list: Physical, Fire, Ice, Lightning, Arcane, Poison, Void. Browse weapons and passives by element, or see evolution recipes.