Area
Levels 1–8
| Level | Effect |
|---|---|
| 1 | +10% area. |
| 2 | +10% area. |
| 3 | +10% area. |
| 4 | +10% area. |
| 5 | +10% area. |
| 6 | +10% area. |
| 7 | +10% area. |
| 8★ | Mastery: +10% area. Counts double toward Fire and Ice synergy. |
Weapons it evolves
Fireball → Meteor Shower
Blood Spikes → Crown of Spikes
Cross of Light → Star of Salvation
Tesla Fence → Storm Grid
Heavenly Hammer → Hammer of Judgment
Flamethrower → Dragon's Breath
Fireball → Apocalypse (super-evolution)
Frost Ring → Heart of Winter (super-evolution)
Holy Water → Wellspring of Holiness (super-evolution)
Runes → Seal of Eternity (super-evolution)
Alchemical Bombs → Magnum Opus (super-evolution)