Vampirism
Levels 1–8
| Level | Effect |
|---|---|
| 1 | +5% chance for a kill to heal 2 HP + 1% max HP. |
| 2 | +5% chance for a kill to heal 2 HP + 1% max HP. |
| 3 | +5% chance for a kill to heal 2 HP + 1% max HP. |
| 4 | +5% chance for a kill to heal 2 HP + 1% max HP. |
| 5 | +5% chance for a kill to heal 2 HP + 1% max HP. |
| 6 | +2.5% chance for a kill to heal 2 HP + 1% max HP. |
| 7 | +2.5% chance for a kill to heal 2 HP + 1% max HP. |
| 8★ | Mastery: killing an elite or boss heals 15% max HP (heal chance stays capped at 30%). |
Weapons it evolves
Bone Wand → Necromancer's Grasp
Daggers → Viper's Kiss
Blood Whip → Thorn Whip
Soul Drain → Soul Devourer
Bone Wand → Morana's Hand (super-evolution)