Wildfire
Class weapon of the Wizard.
Levels 1–8
| Level | Effect |
|---|---|
| 1 | Charges with kills (28). Full charge: a pillar of fire erupts under every enemy in range (up to 18). The denser the crowd, the faster. |
| 2 | +10 pillar damage. |
| 3 | Full charge after just 22 kills. |
| 4 | +20% range, up to 28 pillars. |
| 5★ | Power spike: +16 damage, up to 38 pillars. |
| 6★ | pillars ignite twice as hard. |
| 7★ | full charge after just 16 kills. |
| 8★ | Mastery: +8% damage for each other Fire or Arcane item. |
Evolution: Cataclysm
The eruption goes off twice, and the pillars leave burning ground.