Scarlet Comet
Class weapon of the Blood Mage.
Levels 1–8
| Level | Effect |
|---|---|
| 1 | Every 30 health you lose (blows and spells) calls a comet from the sky into the biggest crowd: a huge explosion and a burning pool. In agony it charges twice as fast. |
| 2 | +12 damage. |
| 3 | +20% area. |
| 4 | Comet every 24 health. |
| 5★ | Power spike: the comet leaves a blood orb, +18 damage. |
| 6★ | +20% area. |
| 7★ | the pool burns for 4 s. |
| 8★ | Mastery: +8% damage for each other Fire or Arcane item. |
Evolution: Comet Rain
Every 20 health lost, three comets fall, each leaves a blood orb and burns for a long time.