Assassin

Difficulty 3/3Physical element iconPhysicalPoison element iconPoison

Fast and fragile. Slashes up close, poisons and vanishes into shadow.

Unlock the Assassin with the achievement Elite Terror: Defeat 100 elites in total.

Base stats

Health105
Armor1
Move speed6.05
Health regen / s0
Mana70
Mana regen / s2.2
Critical chance20%
Pickup range2.9
Damage multiplier×1

At a glance

  • 105 health, armor 1
  • Fastest hero, +20% crit
  • Combo: consecutive hits hit harder and harder
  • Ambush: after 1.2 s without a hit, the first slash ×2.5
  • Weapon: Daggers
  • Ultimate: Shadow Dance

Starting weapon: Daggers iconDaggers

Ultimates

Pick one of the two before a run, on the class card.

Shadow Dance iconShadow Dance

Leap through the horde: invulnerable, you slash and poison everything along the way, and for 4 s you slash with double crit chance.

Available from the start.

Death Mark iconDeath Mark

You mark the strongest enemy: it slows, gets stabbed by shadow daggers, and after 2.4 s the mark explodes. It kills a regular enemy and takes almost half an elite's health. A slain target returns part of the ultimate.

Unlock this ultimate with the achievement Assassin: Second Ultimate: Survive 8 minutes as Assassin on any map. Unlocks ultimate: Death Mark.

Class weapons and skills

Class passives

Evolutions for this class

WeaponPassiveEvolutionSuper-evolution
Daggers iconDaggersVampirism iconVampirismViper's KissFangs of Night
Smoke Bomb iconSmoke BombEvasion iconEvasionVeil of Night–
Shadow Strike iconShadow StrikePrecision iconPrecisionShadow Dance–
Death Mark iconDeath MarkElite Hunter iconElite HunterSentence–
Steel Wire iconSteel WireBoots iconBootsRazor Web–
Fan of Knives iconFan of KnivesDuplicator iconDuplicatorBlade Storm–
Void Blade iconVoid BladePrecision iconPrecisionMoon of Nothingness–
Shadow Clone iconShadow CloneEcho iconEchoTheater of Shadows–

Talent tree

Talents are bought with points earned by playing the class. The trunk is open to every path; past the trunk you commit to one of the three paths.

Trunk

Open to every path.

TierTalentEffectRanksCost
1Fortitude talent iconFortitude+5% health per level.31
1Practice talent iconPractice+4% damage per level.31

Shadow path emblemShadow

Vanish after a strike and leap through the horde.

TierTalentEffectRanksCost
1Elusive talent iconElusive+10% dodge chance, but −10% health.11
2Swiftness talent iconSwiftness+5% speed per level.21
3Vanish talent iconVanishAfter being hurt you vanish: 1.2 s of invulnerability and +30% speed for 2 s. Once per 6 s.12
4Shadow Steps talent iconShadow StepsEvery 15th kill: a shadow explodes around you (radius 3), dealing heavy damage and knockback.13

Venom path emblemVenom

Every wound spreads: poison leaps further.

TierTalentEffectRanksCost
1Poisoner talent iconPoisoner+30% poison, fire and explosion damage, but −10% regular damage.11
2Lingering Venom talent iconLingering VenomPoisons and burns last 12% longer per level.21
3Epidemic talent iconEpidemicA poisoned monster passes its venom to everyone in a 2.5 radius on death.12
4Toxic Breath talent iconToxic BreathEvery 1.5 s you poison everything in a 3 radius around you.13

Blade path emblemBlade

Kill and crit frenzy after the ultimate.

TierTalentEffectRanksCost
1Precision talent iconPrecision+10% crit chance, but −10% health.11
2Sharpness talent iconSharpness+5% damage per level.21
3Bloody Frenzy talent iconBloody FrenzyEach kill: +3% speed and +2% attack speed (up to 10 times), fades after 2 s without a kill.12
4Guillotine talent iconGuillotineAfter Shadow Dance for 6 s: +40% crit chance and +20% damage.13